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Fighter thief multi class baldurs gate enhanced edition
Fighter thief multi class baldurs gate enhanced edition









fighter thief multi class baldurs gate enhanced edition
  1. Fighter thief multi class baldurs gate enhanced edition full#
  2. Fighter thief multi class baldurs gate enhanced edition series#

In BG2, the question was whether the thief's other powers were so good as to justify using the single class. In BG1, the question was whether the multi class could handle traps to the extent you needed.

Fighter thief multi class baldurs gate enhanced edition full#

I actually found the BGs to be rather better than this, because the question was whether you wanted a full thief or a multi-class. The skill check system offers more than the skill roll, but it still seems like a very tame mechanic, although I acknowledge that Wasteland 2's is particularly bad just because you have such a surplus of points that there is next to no strategic thinking behind skill allocation. I recently completed Wasteland 2, and while I was initially delighted with the skill system, by the end it grew extremely tiresome and didn't really offer gameplay so much as spamming a random number generator. To be honest, for a long time I've wondered whether traps and locks are actually earning their keep in RPGs. I agree with all the above points, and share the same concerns.

fighter thief multi class baldurs gate enhanced edition

I can just pretend that it does and take a thief anyway. Since PoE is a party based game, I kinda would have preferred a system where party composition actually matters, but whatever.

fighter thief multi class baldurs gate enhanced edition

I absolutely loathe the sneaking mechanics in PoE. how did you interpret that as "defending" PoE? While I'm actually a pretty big fan of Obsidian and I genuinely think that PoE will be pretty good, I'm generally referred to as toxic.

  • "The sneaky combat approach" is practically useless and all but impossible, but if you by "the sneaky combat approach" mean scouting ahead, that is more or less mandatory because 90% of a fight is decided by initial positioning.īTW it's amusing how Obsidian fanboys are willing to defend PoE even in a topic where OP made a positive comment on the games design.
  • Stealth "in these games" does not apply sneaking works completely differently in PoE than it did in IE and is largely useless.
  • Rogues in PoE is far more than backstabbing.
  • I've never been a fan of stealth in these games, and I don't really care for the sneaky combat approach." The point is if you don't have rogue you don't have the option to for example disarm trap.Īnd it's even funnier that you say "I can finally give that duty to someone that is usefull for something other than sneak attack/backstabbing/half assed archer. And all of those options are represented by NPC's. So it's either solo, multi or dualclassed. Nobody argued about needing a pure thief, OP said that there was a need in IE games for a "rogue character". So, the point is that you don't need a pure thief in BG2, nor is one available.Ī kit isn't considered a class? By whom? Since when? In that case we only have 3 classes represented by NPC's (Ranger, Cleric and Fighter). Apart from those two are Nalia, a Thief/Mage, and Jan, an Illusionist/Thief. Imoen is a dual-class Thief/Mage and yoshimo is a Bounty Hunter kit, which isn't considered a pure Thief neither of them are consistent party members anyway. OP is right, in IE games thief was the only class with all rogue skills. Say what? You get a pure thief right at the beginning. Sufficient to say is that while a rogue is nice to have in the IE games, they're pretty far from necessary. I find it funny that you'd say that a rogue is "necessary" in the IE games, when one of the single most iconic IE games, Baldur's Gate II, doesn't even supply you with a pure Thief. Skyrim? (no classes in that game at all, and everyone has access to all the roguish skill trees.)

    Fighter thief multi class baldurs gate enhanced edition series#

    Witcher series (what's a thief?) Dragon Age? Nope. in just about all RPGs out today you don't need a thief. inconvenient but still totally doable)?Īs for the thread title. But do we know for a fact that we don't need rogue skills in PoE? Because that's what we're really talking about.If I make an All Wizard party in PoE, and I decide not to give anyone points in Mechanics or Athletics, will I run into a wall? Will I find myself locked out of whole swaths of the game? Or will it be exactly the same as it was in the IE games when you don't use a thief (ie. We know that we don't need a rogue in PoE.











    Fighter thief multi class baldurs gate enhanced edition